Warriors Orochi 3, originally released as Musou Orochi 2 (無双OROCHI 2?) in Japan, is a 2011 hack and slash video game developed by Tecmo Koei and Omega Force for the PlayStation 3 and Xbox 360. This is the fourth installment of the crossover series Warriors Orochi, being the combination of the Dynasty Warriors and Samurai Warriors series. This installment serves as a sequel to Warriors Orochi 2. The game was released in Japan on December 22, 2011, in Europe on April 6, 2012, North America on March 20, 2012 (PlayStation 3) and March 27, 2012 (Xbox 360). There are two ports of the game, Musou Orochi 2 Special released on July 19, 2012 for PlayStation Portable exclusively in Japan and Warriors Orochi 3 Hyper was released as a launch title for the Wii U for Japan, North America, and Europe.
All characters from Musou Orochi Z return in this game. Unlike the first two games (which the costumes for the characters from Dynasty Warriors 5 and Samurai Warriors 2 are used), the costumes for the characters are taken from Dynasty Warriors 7: Xtreme Legends and Samurai Warriors: 3Z. Characters not present in either game use visuals from the last game they were in.
Five new characters are added in this title. Those are:
- Kaguya (かぐや) (Technique); A graceful and elegant young woman who mysteriously appears before the remaining heroes, following the chaos wrought by the appearance of the hydra. Armed with the miraculous ability to traverse time, she provides the only hope of survival for our heroes. She claims to have been sent from the Mystic Realm to this land of chaos, but what is her true story? Wields sakaki and mirrors.
- Shuten Dōji (酒呑童子) (Wonder); A mighty warrior of strength and intimidating presence. The two horns extending from the top of his head suggest something superhuman about him, but he himself knows nothing of his own identity, save for his name. Driven by the desire to understand who he is, he takes to the battlefield. Wields a giant gourd.
- Nezha (哪咤) (Speed); A young man who has mechanized his own body so as to obtain ultimate strength. He died in an earlier battle, but was rescued and resurrected in his new robotic form. Wields four discs known as Elephant Rings (bladed rings attached to the wrists and ankles).
- Susano’o (素戔嗚) (Power); The leader of the Mystic Army, who has finally deigned to make an appearance in this land of turmoil. He has unwavering confidence in his own strength, and the complete trust of his subordinates. This leads, however, to a contemptuous attitude towards human beings. He is pursuing Da Ji in order to thwart her plans, but his true objective remains unclear. Wields the Ama-no-Murakumo-no-Tsurugi.
- Hydra (妖蛇); The “world will” of Orochi’s raw power, taking form of a giant eight-headed serpent beast dubbed as “Hydra” (Youja in Japanese). It was born after Orochi was defeated at the end of the second game. Its appearance have caused disasters and the deaths of warriors in the dimensional realm. It is unplayable in the game, only serving as the game boss.
Characters from other Tecmo Koei franchises featuring in this title include those from Ninja Gaiden, Bladestorm: The Hundred Years’ War, Warriors: Legends of Troy, Dead or Alive and Trinity: Souls of Zill O’ll where they will appear and star in their own alternate version of stages within the game. The following collaboration characters are:
- Ryu Hayabusa (Power); A young member of the Hayabusa ninja clan, and heir to the Dragon lineage. While battling the forces of evil with the legendary Dragon Sword, he was suddenly dragged into the fissure in time and space which appeared at the same time as the Hydra. But even in this alternate universe, he continues his fight against evil. Ryu wields the Dragon Sword and appears at Anegawa.
- Joan of Arc (Wonder); Maid of Orleans, and national heroine of France. A kind young woman with a strong sense of justice, she vowed to stand up and fight for the people of France in the Hundred Years’ War. On the field of battle, she saw a unit of her forces sucked into the rift in time and space, and in an attempt to rescue them, she too was transported to this alternate universe. Joan wields a lance and appears at Mt Dingjun.
- Achilles (Power); Wields a xiphos and appears at Nan Zhong.
- Ayane (Speed); Mysteriously teleported to the dimensional realm after the events of Dead or Alive 4. Ayane wields the Fūma Kodachi and appears at Hasedo.
- Nemea (Technique); Pulled into the dimensional realm after the events of Trinity: Souls of Zill O’ll. Nemea wields a spear and appears at Kyushu.
In addition to all 96 characters from Musou Orochi Z, there are a total of 132 characters in this game.
* Denotes new characters to the series.
** Denotes new characters added through expansions
*** Default characters.
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Unlike previous games, Warriors Orochi 3 has a single storyline rather than faction-specific storylines (one each for each of the Three Kingdoms and one for the Samurai Warriors characters) used in previous games. The single storyline encompasses most of the characters in the game, with the rest recruitable via side stories that are not essential to the completion of the game’s overall story.
The game is set several years after the events of Warriors Orochi 2. After the resurrected Orochi was defeated, the warriors of the Three Kingdoms era of China and the Warring States period of Japan began to rebuild their lives in the twisted dimensional world. However, their peace was disturbed by the appearance of an eight-headed serpent beast dubbed as “Hydra”. Combined with a mysteriously revived Kiyomori Taira and his acolytes, the Hydra began its attack on humanity. Many of the warriors of the Three Kingdoms and Warring States lost their lives battling the Demon Army. In a desperate bid to defeat the Hydra, the remnants of humanity, dubbed the “Resistance Army”, led by Sima Zhao, Ma Chao, and Hanbei Takenaka, made an all-out attack on the Demon Army’s main camp. The disastrous attack ends in the Resistance Army being completely routed, but the three warriors are spared, due to the intervention of the Moon Princess Kaguya, who transports the three back in time to a time just prior to their ill-fated attack.
Kaguya explains that in order to defeat the Hydra, they will need to travel back to the past and rescue their comrades from certain death. All three had been en route to relieve Odawara Castle when the Hydra had attacked there, but after the castle had fallen, had returned to their home castles to find that they too, had fallen. (For much of the rest of the game, the Resistance Army is split into three main subfactions, one led by each of the three main characters.)
Ma Chao returns to Yiling, where he is able to rescue his comrades Ma Dai and Pang De, as well as free Kunoichi from Kiyomori Taira’s control, but was unable to save Huang Zhong, who had inadvertently sealed off his only escape route. Wanting to desperately go back in time again to save him, Ma Chao is informed that Kaguya’s time travel powers can only travel back in time to a person’s specific past (and even then, only after the Hydra’s appearance), meaning that Huang Zhong would have been killed in combat if they were to return to Ma Chao’s past again. However, with this knowledge, Pang De formulates a plan where he could travel back to his past, altering the future so that when they would return to Ma Chao’s past once more, Huang Zhong can be saved.
Meanwhile, Sima Zhao and Hanbei Takenaka return to their own pasts with greater success: Sima Zhao is able to return to Ueda Castle and rescue his wife, Wang Yuanji, along with Taishi Ci, Zhang Liao, Zhuge Dan, and Sakon Shima, while Hanbei Takenaka is able to return to Dongkou and rescue Kanbei Kuroda, Xu Huang, and Deng Ai, and at the same time enlist the help of Jia Xu, Huang Gai, and Ginchiyo Tachibana after he had suspected that they were tricked into attacking Dongkou by Da Ji, Orochi’s assistant who had fled after the events of the second game.
However, even with the additional manpower, Odawara remained under heavy siege, and in order to relieve Odawara Castle, Ma Chao and Sima Zhao both send their forces to distract the Demon Army elsewhere. Sima Zhao’s forces march towards Shouchun, where they encounter Yoshitsune Minamoto, Masanori Fukushima, and Taigong Wang engaged in battle with a mysterious demon known as Shuten Doji. Though they were unable to capture Shuten Doji, they were able to add the three warriors in their ranks. Meanwhile, Ma Chao’s forces march towards Nagashino, where they once more encounter Kiyomori Taira, along with his underling Sun Wukong and a number of warriors that were brainwashed into service. The Demon Army there were attacking the remnants of Eastern Wu, led by Zhou Tai, after it was destroyed by the Hydra, with the forces of Hideyoshi Toyotomi supporting them. Ma Chao’s forces are able to free Guo Huai, Ranmaru Mori, and Yukimura Sanada from Kiyomori’s control, but learn that Masamune Date had joined the Demon Army of his own will.
With distractions at both Shouchun and Nagashino, Hanbei takes the relief of Odawara castle under his own hands. At the time, Odawara was being defended by Kai, and was sheltering additional remnants of Eastern Wu, including Sun Shangxiang, Xiaoqiao, and Ding Feng. Though the resistance army was able to retake Odawara Castle, along with being able to convince Yoshihiro Shimazu to switch sides and join the resistance army, it came at a great cost: the great swordsman Musashi Miyamoto was killed in combat. Upon learning that her own personal bodyguard, Lianshi, had been controlled by Kiyomori Taira and was among the troops opposing the Resistance Army at Nagashino, Sun Shangxiang takes it upon herself to free Lianshi from the Kiyomori Taira’s control.
Amidst the conflict, Taigong Wang saw Shuten Doji as the key to defeating the Hydra, and formulated a plan to capture Shuten Doji, Da Ji, as well as neutralize Kiyomori Taira and free others from his control.
Ma Chao’s forces were tasked to neutralize Kiyomori Taira. In Anegawa, they are able to enlist the help of the ninja Ryu Hayabusa and his companions Zuo Ci and Benkei, as well as free Cai Wenji, Toshiie Maeda, and Kanetsugu Naoe from Kiyomori’s control. Pressing their attack further into the Demon Army stronghold of Mt. Dingjun at the suggestion of Zuo Ci, they encounter Joan of Arc, who was being surrounded by her own men, who were brainwashed by Kiyomori into attacking her. The Resistance Army was able to save her, but not Saika Magoichi, who had been assisting her in attempting to repel the Demon Army; Joan would return to her own past to ensure Magoichi’s survival. At Mt. Dingjun, they are able to save Xiahou Ba, Cao Ren, Guan Yu, and Sun Quan from Kiyomori’s control.
Sima Zhao’s forces were tasked with capturing Shuten Doji. In Hasedo, they encounter Liu Shan, Nagamasa Azai, and Kato Kiyomasa, all of whom were blackmailed to serve the Demon Army after the people they were entrusted to care (Xingcai, Oichi, and Nene, respectively) were captured by the Demon Army; all three eventually defect to join the Resistance Army. They were also able to get help from Ayane, but were unable to initially save Lü Meng. With the help of Ayane, they are able to find the hostages at Xuchang and free them from Demon Army loyalist Dong Zhuo (capturing Shibata Katsuie in the process), though Jiang Wen, in a covert mission to save Xingcai under Liu Shan’s orders, was killed in battle before the Resistance Army could arrive in time. With the assistance of Zhang He, who had also been captured and freed by the Resistance Army, they are able to save Jiang Wei in a subsequent trip to the past. Taigong Wang, is also able to capture Shuten Doji, and, led by the promise of learning something about himself other than his name, Shuten Doji joins the Resistance Army. Upoon further research and probing, Taigong Wang believed that he had the tools needed to construct a weapon capable of defeating the Hydra: the “Yashio’ori”, a cannon-like weapon powered by the essence of Shuten Doji himself. The Resistance Army is able to buy some time to ensuring the completion of the weapon, just as one head of the Hydra resurfaces at Luoyang, being supported by the Demon Army, led by Orochi loyalists Masamune and Keiji Maeda. The Yashio’ori is able to defeat the Hydra, but from its remains came Orochi himself. However, this was merely a shell of its former self, a mindless clone bent on destruction. Believing that this is not the Orochi that they remained loyal to all this time, Masamune and Keiji both defect and join the Resistance Army.
Hanbei’s forces, led by Jia Xu, were taked with capturing Da Ji. Their chase leads them to Kyushu, where they encounter a warrior loyal to Da Ji of incredible strength in Achilles, as well as discover that the Mori clan, led by Motonari Mori, was assisting Da Ji in her escape. Nevertheless, they are able to enlist the help of the Dyneskal warrior Nemea, Goemon Ishikawa, and Bao Sanniang. The pursuit of Da Ji continued to the Nanman-held territory of Nanzhong, where they are able to impress the ruler Meng Huo, his wife Zhurong, and Shu Han general Wei Yan into joining the Resistance Army. In the battle, the Resistance Army had also managed to capture Himiko, the young friend of Da Ji, but in a moment of compassion, Kai frees her from captivity. However, the release of Himiko meant that Hanbei’s forces no longer had any leads as to the whereabouts of Da Ji… until she returns to the Resistance Army, asking for their help in saving her from certain defeat by Nezha, a Mystic Army officer. Though Achilles and Motonari are able to buy Da Ji some time to escape, it is not until the arrival of the Resistance Army (with Himiko as the unwitting hostage) that Da Ji is forced to join the Resistance Army.
Though Kaguya’s powers were unable to travel beyond the first appearance of the Hydra, Da Ji proved to be an exception, as she was also a Mystic, and had been at the dimensional realm the entire time (as opposed to Kaguya or Taigong Wang, neither of which were in the dimensional realm at the time of the Hydra’s appearance): by travelling to her past, they can return to a time when no one had been killed, yet by doing so, the Resistance Army would be in a position of trying to protect her, and thus making the Resistance Army an enemy of mankind.
Nevertheless, at Tong Gate, Sima Zhao is able to convince his brother Sima Shi, along with Xu Zhu and Mitsunari Ishida to join the Resistance Army. They are initially unable to save Diaochan, who, along with Lü Bu, was being pursued by Nezha. Lü Bu would continue to pursue Nezha for apparently killing Diaochan in cold blood throughout the chapter, but would be defeated each time. It would not be until Diaochan (after being saved by the Resistance Army) is reunited with Lü Bu at the end of the chapter that the most powerful warrior of the Three Kingdoms himself joins the Resistance Army.
Da Ji implores the Resistance Army to travel to Koshi Castle to prevent the appearance of the Hydra. To do so, they must convince the leaders of the various Three Kingdoms and Warring States of the impending doom that will befall them. Ma Chao’s forces were tasked to convince Liu Bei and Ieyasu Tokugawa of their plight; at Yangping Gate, they convince generals Zhang Fei, Tadakatsu Honda, Zhao Yun, and Hanzo Hattori to join the Resistance Army. However, this causes the Takeda clan, the Uesugi clan, and the forces of Cao Wei to ally against the Resistance Army. After meeting in battle at Shizugatake, the Takeda and Uesugi clans are turned around of the plight of the Resistance Army, but refuse to fully commit their clans to the Resistance Army; nevertheless, they send Aya as the emissary as a sign of friendship. Continuing their march towards Chengdu, they eventually gain the cooperation of Cao Cao, his bodyguard Xiahou Dun, and the mystic Nüwa at Fan Castle.
At the same time, Hanbei’s forces meet the Oda clan, led by Zhuge Liang in Changban, in battle, but is able to secure the assistance of Eastern Wu and the Hojo clan, securing the services of Sun Ce, Daqiao, Zhou Yu, and Ujiyasu Hojo, as well as formulate a plan in case Da Ji’s true intentions were detrimental to the Resistance Army’s cause; however, they were forced to defeat Dian Wei due to a mix-up at the time. Nevertheless, the Oda clan regrouped and gathered at Honnoji for another attack. Though an accident initially claims the life of Mitsuhide Akechi, they are able to convince Nobunaga Oda, his wife No, as well as the mystic Fu Xi join the Resistance Army; Sun Jian also reinforces the Resistance Army in the midst of the battle.
With the support of every major leader of the land, all of the forces of mankind were finally united under the Resistance Army banner. However, they face some unexpected opposition: the Mystic Army, led by Susano’o. Susano’o had descended to the dimensional world also to defeat the Hydra, but was intent on capturing Da Ji, and thus refuses to cooperate with the Resistance Army and thinks that they are unworthy of facing the Hydra. The Mystic and Resistance Armies confront each other at Yamazaki, at this point, Susano’o reveals Da Ji’s true intentions to Sima Zhao, Wang Yuanji, and Sakon Shima: Unknown to the rest of the Resistance Army, Da Ji had been secretly transporting the true body of Orochi; nevertheless, both the Mystic and Resistance Armies learn that they are unable to prevent the appearance of the Hydra.
With many more capable warriors in the Resistance Army, the Resistance Army no longer fears the appearance of the Hydra. Nevertheless, Ma Chao’s forces are forced to help Liu Bei, Cao Cao, and Ieyasu Tokugawa escape from Chengdu when the Hydra begins its attack there; Dong Zhuo, who had attempted to take Chengdu for himself in the chaos, is pressed into the Resistance Army by Zhuge Liang. Meanwhile, the Yashio’ori accompanies Sima Zhao’s forces to Hulao Gate when two heads, accompanied by Kiyomori’s forces appear there; the effort to repel the Hydra is led by Cao Pi, Zhenji, and Sima Yi. It is there that Shuten Doji learns that he is the true conscience of Orochi, and thus, he feels that he is duty-bound to destroy the clones of Orochi.
Hanbei’s forces were tasked to construct additional Yashio’ori cannons for the upcoming battles with the Hydra. Because of its importance, the Demon Army concentrated most of the forces there, and thus the Yashio’ori’s production, centered at Osaka Castle were being defended by Nobunaga, Sun Jian, Ujiyasu, Kenshin Uesugi, and Shingen Takeda. With the appearance of Nezha and Sun Wukong amongst the Demon Army, Hanbei’s forces endure the “vertiable zoo” and manage to complete the mass production of the Yashio’ori. At a small ceremony afterwards, Ma Chao, Sima Zhao, and Hanbei Takenaka, along with Kaguya, are named the official leaders of the Resistance Army for their upcoming battle with the Hydra.
Returning to the battle against the Hydra, the Resistance Army is able to deploy the Yashio’ori, rout the Demon Army, and defeat the Hydra. However, as the witnesses to the battles of Luoyang and Hulao Gate had well known, with each Hydra head defeated came the subsequent appearance of a clone of Orochi. The Resistance Army is thus forced to face the eight Orochi clones deep in the Hydra’s lair.
At this point, the game divides into one of three possible story paths, depending on specific requirements during the game. In the original ending, Ma Chao, Sima Zhao, and Hanbei Takenaka manage to defeat the eight Orochi clones, and peace is restored to the lands. The other two story paths further extend the storyline, by stating that after the defeat of the eight Orochi clones, a new enemy emerged: a god of destruction, manifested as “Orochi X”. Before they faced the new threat head-on, the Resistance Army encounter the Mystic Army once again. While Susano’o once again opposes the Resistance Army, he demands that the Resistance Army to show their worth to him. (In the third and true story path, he is ridiculed for his stubborness by Fu Xi and Nüwa, who choose to engage Susano’o and Nezha themselves.) Finally convinced of the might of the Resistance Army, Susano’o allows the Resistance Army to proceed to Koshi Castle and engage Orochi X head on. (In the second story path, Susano’o eventually joins the battle himself.)
In the end, Orochi X is finally defeated at the hands of the Resistance Army. In the second ending, the leaders of the land are implored by the leaders of Resistance Army to lead the land into a new peaceful future together. However, in the end of the true ending, as Orochi X represents the will of the world itself, the dimensional realm itself began to crumble. Susano’o realizes this, and in order to save humanity, the mystics (Fu Xi, Nüwa, Taigong Wang, Kaguya, and Susano’o) combine to send the warriors of the Three Kingdoms and Warring States back to their own time, without the memories of their time in the dimensional world.
Gameplay of Warriors Orochi 3 is similar to that of the two titles that the Warriors Orochi 3 takes its characters from: namely Dynasty Warriors 7 (specifically, Dynasty Warriors Next) and Samurai Warriors 3Z. Characters from either of these series play similar to how they play in their respective source games, but with a number of changes to unify the two different games together:
- Dynasty Warriors characters are solely armed with one weapon, and cannot switch to another one; however, the weapon given to each character is their EX weapon from the series.
- Dynasty Warriors characters are restricted to one Musou attack. Characters with a ground and aerial Musou attack in Dynasty Warriors 7 retain their ground Musou attack, while characters having two ground Musou attacks may retain either of theirs as their Musou attack.
- To accomodate the change in Dynasty Warriors 7 that the Musou Attack button does not have to be held when the Musou attack is initiated (unlike in Warriors Orochi 2, which uses Dynasty Warriors 5 as its source), the Musou attack now deducts a fixed amount of Musou gauge when it is performed; for most characters, there is enough remaining in the Musou gauge for one additional Special attack.
- Dynasty Warriors characters gain the ability to charge their Musou gauge, as with previous games (but not Dynasty Warriors 7). Characters new to the Warriors Orochi series also gain new Special attacks (some of which may be weaker versions of their alternate Musou attack from Dynasty Warriors 7).
- As movesets are determined by weapon in Dynasty Warriors 7 rather than by character, characters sharing the same weapon in Dynasty Warriors 7 have altered charge attacks to differentiate them from each other.
- Samurai Warriors characters perform their Ultimate Musou attack in situations where the True Musou attack is available, to compensate for the lack of the Spirit Gauge.
- Samurai Warriors characters gain new Switch attacks, akin to weapon switching in Dynasty Warriors 7, for their use in Switch Combos.
For characters who are from neither of the two series, whether or not the character is of Japanese origin determines whether their Musou attack corresponds to that of the Dynasty Warriors or the Samurai Warriors cast. Characters new to Warriors Orochi will also have movesets based on their overall character type in this regard: for example, Nemea (whose moveset is based on a Dynasty Warriors 7 weapon unused by anyone in that roster) has an EX attack like Dynasty Warriors characters, while Kaguya has the longer standard attack chain reminiscent of a character from the Samurai Warriors roster. Characters from previous Warriors Orochi titles (as well as Zuo Ci, who is not present in Dynasty Warriors 7), however, do not have new attacks to match the new Dynasty Warriors and Samurai Warriors play styles.
New mechanics for the Warriors Orochi series are as follows:
- In addition to Power, Speed, and Technique, a new character attack type, “Wonder”, is available. Some characters may have their character attack type changed from Warriors Orochi 2 as a result.
- Like Dynasty Warriors 7, there is a central base from which characters organize their missions. The base initially contains a weapons dealer and a network assistant for multiplayer play, but can be expanded to include a teahouse.
- A modified version of the Bond system from Dynasty Warriors 7 is introduced. Bonds between two characters are formed through being allied in battle, being opponents in battle, being teammates in battle, or by completing a mission set forth by an ally in battle (however, failure to complete a mission weakens the bond between two characters). As new chapters are unlocked, bonds between characters may be raised by paying gems at the teahouse. The bond between two characters are roughly divided into thirds; bonds between characters must be raised in battle to graduate past the one-third and two-thirds marks. The raising of bonds between certain characters past the one-third mark is a requirement for some side-story missions.
- Each character is associated with a number of other characters considered to be “special relationships”; as the bond between the two characters increase, new support conversations may appear whenever the player controls either character in the central base. Special relationships span many different types, including family, adversarial, based on earlier Warriors Orochi series titles, or based on events in Story Mode.
- As with Dynasty Warriors 7, the morale gauge is no longer present.
- As with Samurai Warriors 3, each character is associated with four levels of weapons. Players may enhance their weapons with attributes, and merge two weapons to form a more powerful weapon by transferring the attributes from one weapon to another. Characters also have access to a fifth “big star” weapon for which weapon proficiency grows more slowly, but damage output is increased. Characters with similar weapon types will share similar big star weapons, but like Samurai Warriors 3 (and unlike Dynasty Warriors 7), each character maintains their own inventory of weapons. If the bond between two characters are maxed out, one of the characters may be awarded a new weapon by the other whenever they are allied but not teammates in subsequent battles. Characters may keep up to eight weapons in their inventory, excluding weapons available via downloadable content.
- Players may switch characters as they are attacking. This technique, known as a “Switch Combo”, allows the combo counter of the outgoing character to be transferred to the incoming character, who performs a special switch attack when they are switched in. This, however, consumes a portion of the incoming character’s Musou gauge.
- Characters may perform a “Break Guard”, a damaging blowback attack dealing critical damage, from blocking attacks.
- Characters may perform a “Dash Chain”, allowing a character to continue running after performing a running attack.
- A new gauge has been introduced: the True Triple Attack gauge, which fills as a player deals damage to enemies. When the gauge is full, players may initiate a True Triple attack by pressing both character switch buttons, during which all three team members will appear on the screen to attack enemies. For a short period of time after the True Triple Attack is initiated, all enemies will move in slow motion, allowing characters to deal additional damage to enemies. At the end of the True Triple Attack, all three characters will perform one final attack, ending with the three characters posing together; any enemies killed by a True Triple Attack will drop items, which are automatically collected at the end of the attack. The strength of the True Triple Attack is determined by the overall bond between the three characters.
- Two-player co-op is available with both players permitted to use different teams. For Warriors Orochi 3 Hyper, the Wii U Gamepad may be used for one of the players, allowing the other player to play in full-screen.
- A new mode, “Musou Battlefield”, allows the modification of existing stages and sharing of modifications online. Players have a limited number of “edit points”, where they may replace characters, add more aggressive enemy behaviour, and alter game audio.
- Warriors Orochi 3 Hyper, in addition, has a new Duel Mode, allowing players to battle each other in three-on-three battles. Players must choose in addition four Strategy Cards, which may be activated over the course of a duel: each Strategy Card costs a number of Battle Points (gained over time during a battle) per use.
- Downloadable content allowing for new character costumes, scenarios, weapons, and music, is available for all platforms. As with scenarios present in the base game, all scenarios use slightly modified versions of stages from Dynasty Warriors 7 or Samurai Warriors 3, as per Warriors Orochi series tradition. Both original music and music from past Dynasty Warriors and Samurai Warriors games are available for download. Downloadable costumes are based on costumes used in past Dynasty Warriors and Samurai Warriors games, or are alternate costumes from past Warriors Orochi titles. In addition, Dynasty Warriors characters gain downloadable costumes based on their Awakened Forms from Dynasty Warriors: Strikeforce 2 (or inspired therein, for characters not present in that title), while all other characters gain downloadable costumes depicting them cosplaying as a character from Dynasty Warriors.
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Simultaneous store front meetings in Japan will take place at the end of November until mid December for Dynasty Warriors Next and Musou Orochi 2. Attendees can obtain an original clear file for Musou Orochi 2 and can play demos for both games at these meetings.
Early buyers will receive a downloadable serial code granting Santa costumes to Mitsunari Ishida, Wang Yuanji, and Da Ji. The Treasure Box release will include a calendar which has characters represent the months and days individually, an original soundtrack, and an exclusive downloadable serial code for Ma Chao‘s weapon. Consumers who use Gamecity‘s shopping service have the option of obtaining a Three Kingdoms or Warring States themed hat.
|This section requires expansion. (March 2012)|
The American version of Warriors Orochi 3 was released as a digital download on the PSN, while the Xbox 360 version was released as a physical disc.
Musou Orochi 2 Special
A PSP port, titled Musou Orochi 2 Special was announced on May 8, 2012 and was released on July 19, 2012 in Japan. Two additional characters were added: Rachel from the Ninja Gaiden series and a new character named Seimei Abe. A new Battle Royale Mode was included with support for up to four players. All characters, modes, and features from the original game were retained in this port.
Ten PSP customizable themes based on characters are offered for players who pre-order the title. Players can automatically unlock all characters by inserting their saved data from the PS3 version.
The two new characters are as follows :
- Seimei Abe (安倍清明) (Wonder); A member of the aristocratic Abe clan, a clan which has ties to the Japanese imperial throne. Disgusted by humanity and their vanity, he willingly entered the dimensional realm through time distortion. Wields a wood folding fan and a white fox spirit.
- Rachel (レイチェル) (Power); A half-human, half-fiend hunter who accompanies Ryu Hayabusa in his adventures. While doing her usual rounds, she is suddenly sucked into the dimensional realm through time distortion. Wields Inferno Hammer and Type 666 Heavy Machine Gun.
Warriors Orochi 3 Hyper
The Wii U port of the game, Warriors Orochi 3 Hyper (Musou Orochi 2 Hyper in Japan) was announced at the Tokyo Game Show 2012 as one of the launch titles for the console. Unlike past releases, this port launched outside of Japan first. Hyper features a new multiplayer mode called “Duel Mode” in which players battle enemies using three-man teams. Players will also have the option to play the game using a Wii U Pro controller or the Wii U gamepad. The Wii U game pad can be used to display an expanded mini-map. Local co-op includes an option that allows each player to have a full screen to play on with one player using the TV screen to play while the other uses the Wii U gamepad’s screen to play. The single player game can also be played on the Wii U gamepad’s screen without the use of a TV.
Hyper also adds two new characters in addition to Seimei Abe and Rachel from Musou Orochi 2 Special:
- Shennong (神農) (Speed); One of the Three Sovereigns who is renowned for having taught China to not only practice agriculture, but also the use of herbal drugs. He was content to stay in the mystic realm until he notices the humanity’s struggle in the dimensional realm. He decides to descend with the other mystics to provide help for the humanity. Wields Zhebian (Red Whip).
- Momiji (紅葉) (Technique); The Dragon Shrine Maiden who guards the Eye of the Dragon -a relic that can strengthen the Dragon Sword- and looks up to Ryu Hayabusa as her master. While guarding her post, she is suddenly sucked through time distortion towards the dimensional realm. Wields Heavenly Dragon Naginata and Heavensong Bow.
Reviews are reporting that Hyper features lower quality textures, very obvious pop-in, & heavy bouts of slowdown.
- ^ “Warriors Orochi 3 Hyper Hitting Wii U At Launch”. Siliconera. September 13, 2012. Retrieved September 13, 2012.
- ^ a b “Orochi Musou 2 Hyper”. The Magic Box. September 14, 2012. Retrieved September 16, 2012.
- ^ http://www.joystiq.com/2012/09/26/wii-u-launch-supported-by-23-day-one-releases-in-north-america/
- ^ “Warriors Orochi 3 Game to Get Western Release”. Anime News Network. 2012-01-18. Retrieved 2012-01-19.
- ^ “Warriors Orochi 3 Official Site”. Tecmo Koei. 2012-02-23. Retrieved 2012-02-23.
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- ^ http://www.destructoid.com/review-warriors-orochi-3-hyper-239067.phtml/